![]() The obnoxious trailers, the same two voices (read: Rick, or Morty) layered onto everything in the world, the mid-looking gameplay… lots of consumers would be put off. If it was a game that was demanding $70+ for the pleasure of your experimentation, things would be different I think it’d be a flop. And I can’t wait to see the fallout of it. The studio's take on first-person shooters is obnoxious, loud, crude, and irritating – and some of you are going to absolutely detest it. Why? Because Rick and Morty co-creator Justin Roiland and Squanch Games are launching High On Life to the service on Day One. Next week, I think a lot of people are going to get to see this specific perk of Game Pass rise to the surface. ![]() Are you gonna play it on your potato–– err, Xbox Series S? Decide for yourselves whether that’s better or worse. ![]() I might have wasted some time, but I didn’t waste any money. Thanks to the tite’s arrival on Game Pass, though, I didn’t need to drop the full price on the game only to discover it wasn’t really for me after a few hours. For example, I always thought I’d love Loot River – it’s exactly my kind of jam roguelite elements, dark pixel art, unforgiving combat. ![]() The best thing about Xbox Game Pass, for my money, is the way it lets you experiment with things in a relatively consequence-free manner. ![]()
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